04-03-2013, 06:15 AM
I was ready to start downloading Wings to try it out, BUT
I read something in your doc's that was like a slap across the face with a wet towel all wrapped up in barbed-wire!
I'm sure you've heard it before...BUT...this is the first time "I" have asked, so please... I really need an answer to these two questions.
1) It says, Y-axis is up and down and Z-axis is front to back!!!
I thought it was a typo at first, BUT, sure enough, that's the
way its depicted in your screen-shots and referred to the same
way in another page, and then you even make a note about
"other modelers" files will look wrong when imported.
Surly this is a April-fools joke intended to catch me off-guard
and ... I don't know what, It actually hurts my brain to think
that someone would actually write software like that! And then
cast aspersions about "other programs".
The reason it hurts so bad is because;
"IT IS COMPLETELY AGAINST EVERY OTHER KNOWN COORDINATE SYSTEM IN THE UNIVERSE"
I know, I learned mechanical drafting before I was 25 years old and then spent 40 years working in machine-shops and having my own design and lathe turning shop.
So, my question is, "Is this truly the way Wings 3D has been implemented?"
Please tell me the answer is NO.
Okay, now for question 2
2) In the doc's you say something about customizing the interface of Wings3D, so, does that mean you can change the way the Y & Z axis are referenced, depicted and used in your program?
I read something in your doc's that was like a slap across the face with a wet towel all wrapped up in barbed-wire!
I'm sure you've heard it before...BUT...this is the first time "I" have asked, so please... I really need an answer to these two questions.
1) It says, Y-axis is up and down and Z-axis is front to back!!!
I thought it was a typo at first, BUT, sure enough, that's the
way its depicted in your screen-shots and referred to the same
way in another page, and then you even make a note about
"other modelers" files will look wrong when imported.
Surly this is a April-fools joke intended to catch me off-guard
and ... I don't know what, It actually hurts my brain to think
that someone would actually write software like that! And then
cast aspersions about "other programs".
The reason it hurts so bad is because;
"IT IS COMPLETELY AGAINST EVERY OTHER KNOWN COORDINATE SYSTEM IN THE UNIVERSE"
I know, I learned mechanical drafting before I was 25 years old and then spent 40 years working in machine-shops and having my own design and lathe turning shop.
So, my question is, "Is this truly the way Wings 3D has been implemented?"
Please tell me the answer is NO.
Okay, now for question 2
2) In the doc's you say something about customizing the interface of Wings3D, so, does that mean you can change the way the Y & Z axis are referenced, depicted and used in your program?