04-03-2013, 09:29 PM
Sure, the rmb, lmb, mmb solution too is not bad... it is ok. The reason I would prefer the sub-menu solution is just because I believe that visual commands, which make things self evident, are always more easy to work with. Commands connected to mouse moves may be prone to be forgotten (and in the case of the newcomers there may be a difficulty to find them).
As to the other related matters, however, one very important one is having an option to keep the existing hard edges and make appear as hard ones the newly appearing seam edges (as was the case in many previous ML versions).
The boolean seams do not constitute regular loops, so it is impossible to select them with one move as loops... and, therefore, in the case they would not appear as hard edges by themselves there would be the need for a very tiresome process to select them edge by edge so as to apply to them the 'hardness' property.
As to the other related matters, however, one very important one is having an option to keep the existing hard edges and make appear as hard ones the newly appearing seam edges (as was the case in many previous ML versions).
The boolean seams do not constitute regular loops, so it is impossible to select them with one move as loops... and, therefore, in the case they would not appear as hard edges by themselves there would be the need for a very tiresome process to select them edge by edge so as to apply to them the 'hardness' property.