03-26-2014, 04:09 AM
1. Is there a way to scale an edge with one vertex static?
2. Is there a way to scale all of the faces of an object instead of scaling the object as a whole?
I'm trying to make a ring shaped building with hollow rooms and equal wall thickness. I haven't figured a way to do it yet. Exact measurements are crucial.
2. Is there a way to scale all of the faces of an object instead of scaling the object as a whole?
I'm trying to make a ring shaped building with hollow rooms and equal wall thickness. I haven't figured a way to do it yet. Exact measurements are crucial.