05-10-2014, 12:19 PM
Kinder question
Why the surface of the gear is not flat while rendering ?
Its rendered by Kerkythea but in final program its rendered the same - seems wrong normals, why this happens ?
PS. right images - UV mapping then real view of the gear
Why the surface of the gear is not flat while rendering ?
Its rendered by Kerkythea but in final program its rendered the same - seems wrong normals, why this happens ?
PS. right images - UV mapping then real view of the gear