Hey,
I need an export format that supports vertex colours, but I'm not too familiar with all the different ones Wings3D offers. Does anyone know if one of the export formats supports vertex colours?
I know .3ds and .obj doesn't, and Collada doesn't seem to work (Although I don't know if it's supposed to).
I need to get a model that has vertex colours from wings into Unity. This means the end result needs to be an FBX, which I'm using AutoDesk's FBX converter for, so I guess it has to be a format that this tool also can read.
This means .X is out.
UPDATE:
Ok it seems this is not possible at all? The FBX converter only accepts Collada, 3ds, obj, fbx and dxf. Wings doesn't export as fbx anymore (And neither does Open3Mod, so I can't go that route either).
UPDATE2:
So I was able to get this to somewhat work, by exporting the models as .FBX from Wings3D 1.3.0.1, but I'm not too happy with doing that, since the file size is massive compared to others. Fx. OBJ > FBX (With autodesk converter): 27kb. Wings 1.3.0.1 > FBX: 125kb.
Obviously the FBX exporter was dropped for a reason (unfortunately), but I don't seem to see any other way of getting a file from wings to FBX whilst maintaining vertex colours.
UPDATE3:
Another issue: FBX's from Wings 1.3.0.1 doesn't keep the origin, so the pivot will always be in the center of the object. Although obviously, there's not much to do about this, since this format has been dropped for a long time now.
I need an export format that supports vertex colours, but I'm not too familiar with all the different ones Wings3D offers. Does anyone know if one of the export formats supports vertex colours?
I know .3ds and .obj doesn't, and Collada doesn't seem to work (Although I don't know if it's supposed to).
I need to get a model that has vertex colours from wings into Unity. This means the end result needs to be an FBX, which I'm using AutoDesk's FBX converter for, so I guess it has to be a format that this tool also can read.
This means .X is out.
UPDATE:
Ok it seems this is not possible at all? The FBX converter only accepts Collada, 3ds, obj, fbx and dxf. Wings doesn't export as fbx anymore (And neither does Open3Mod, so I can't go that route either).
UPDATE2:
So I was able to get this to somewhat work, by exporting the models as .FBX from Wings3D 1.3.0.1, but I'm not too happy with doing that, since the file size is massive compared to others. Fx. OBJ > FBX (With autodesk converter): 27kb. Wings 1.3.0.1 > FBX: 125kb.
Obviously the FBX exporter was dropped for a reason (unfortunately), but I don't seem to see any other way of getting a file from wings to FBX whilst maintaining vertex colours.
UPDATE3:
Another issue: FBX's from Wings 1.3.0.1 doesn't keep the origin, so the pivot will always be in the center of the object. Although obviously, there's not much to do about this, since this format has been dropped for a long time now.