12-12-2012, 04:06 PM
The main problem with modifiers is from a programming perspective. For instance when programming something like Tweak, there are so many modifier combos that are off limits in certain camera modes, and they all require exceptions.
Not just that, but there are many features requiring special access through modifiers plus mouse buttons: menus, box selections, Tweak. Tweak has cause me many headaches and I'm not altogether pleased with the compromises as they stand, but it's too much to get into.
Anyway, I always worry that modifers will cause probelms later. Not that wings will make it onto a tablet, but I've tried to imagine how to accomidate a 3d manipulation interface on that kind of device; no keyboard, no modifiers, no mouse.
But even without jumping to the extreme of a Tablet Interface, Wings has very little room for wiggling in some more modifiers to add quick access to possible new features. This is a bigger problem with the camera modes that are not entered into and separated like the Wings 3d camera mode.
Each camera mode is slightly different, and between the 8(!) of them, they cover a large number of key combos. This is why supporting 8 camera mode is a bad idea from a programming perspective.
All that said, since the Wings 3d Camera Mode is separated to some degree, since we enter into it via a MMB click, while inside, modifiers are fairly benign. So CTRL+MMB could work while the camera is tumble active.
Not just that, but there are many features requiring special access through modifiers plus mouse buttons: menus, box selections, Tweak. Tweak has cause me many headaches and I'm not altogether pleased with the compromises as they stand, but it's too much to get into.
Anyway, I always worry that modifers will cause probelms later. Not that wings will make it onto a tablet, but I've tried to imagine how to accomidate a 3d manipulation interface on that kind of device; no keyboard, no modifiers, no mouse.
But even without jumping to the extreme of a Tablet Interface, Wings has very little room for wiggling in some more modifiers to add quick access to possible new features. This is a bigger problem with the camera modes that are not entered into and separated like the Wings 3d camera mode.
Each camera mode is slightly different, and between the 8(!) of them, they cover a large number of key combos. This is why supporting 8 camera mode is a bad idea from a programming perspective.
All that said, since the Wings 3d Camera Mode is separated to some degree, since we enter into it via a MMB click, while inside, modifiers are fairly benign. So CTRL+MMB could work while the camera is tumble active.