"Snap Image" is a fantastic part of Wings3D which I overlooked for a long time. Now that I've found out about it, it's become essential in my UV mapping/texturing workflow. Seriously, it's that awesome.
My gripe is that the lack of a "rotate snap image" option forces the user to rotate the camera to match the image, which is fine sometimes... But on anything angled, it's extremely hard to get the camera to rotate properly (even with features like "align view to face").
My gripe is that the lack of a "rotate snap image" option forces the user to rotate the camera to match the image, which is fine sometimes... But on anything angled, it's extremely hard to get the camera to rotate properly (even with features like "align view to face").