• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Bug Reports v
« Previous 1 … 3 4 5 6 7 … 35 Next »
[fixed] Shader bug

 
  • 0 Vote(s) - 0 Average
[fixed] Shader bug

Pages (2): 1 2 Next »
OXO
Offline

Junior Member

Posts: 41
Threads: 12
Joined: Dec 2014
#1
02-05-2019, 02:53 PM (This post was last modified: 02-19-2020, 05:43 PM by dgud.)
Theres something odd with the shader in 2.2.2 but it doesnt happen on all objects.

Compare the shaded view of this object in 2.2.1 and 2.2.2


Attached Files
.wings   222shader.wings (Size: 15.27 KB / Downloads: 5)
OXO
Offline

Junior Member

Posts: 41
Threads: 12
Joined: Dec 2014
#2
02-06-2019, 08:01 AM
2.2.2 on the left, 2.2.1 on the right

Shaded view (TAB)


Attached Files Thumbnail(s)
   
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,680
Threads: 184
Joined: Jun 2012
#3
02-07-2019, 12:38 AM (This post was last modified: 02-07-2019, 12:40 AM by micheus.)
Thanks OXO, after you tell that it was needed to change the view to Workmode I could see the problem. Information is everything! Smile

The problem is intermittent because it's related to the size of your object (the faces are very small). If you scale it four times you will see the problem goes away.

It will require an better evaluation about how to fix that without compromise other Wings3D features which uses the same portion of the code that is "causing" this behaviour. So, there is no fix by now.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
OXO
Offline

Junior Member

Posts: 41
Threads: 12
Joined: Dec 2014
#4
02-07-2019, 07:59 AM
Thanks Micheus.

There's nothing I can do about the scale. These objects are for Condor, and the scale of 1 unit = 1 metre was set a long time ago, and can't be changed.
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,680
Threads: 184
Joined: Jun 2012
#5
02-11-2019, 06:03 PM
dgud fixed that and it will be available in the next release.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
OXO
Offline

Junior Member

Posts: 41
Threads: 12
Joined: Dec 2014
#6
02-12-2019, 02:18 PM
wow, thanks !
OXO
Offline

Junior Member

Posts: 41
Threads: 12
Joined: Dec 2014
#7
02-21-2019, 08:36 AM
I have been forced to go back to 2.2.1 because I can't work with this issue in 2.2.2

Will it be long?
micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,680
Threads: 184
Joined: Jun 2012
#8
02-22-2019, 05:41 PM
(02-21-2019, 08:36 AM)OXO Wrote: Will it be long?
I have no idea and I thought it was a not so critic issue. Anyway, I upload the file to be replaced - check the patch thread.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
gap
Offline

Junior Member

Posts: 31
Threads: 7
Joined: Jun 2015
#9
12-05-2019, 01:44 PM
Hi guys,

I am sorry to say that the problem described by the OP is still in Wings3D v2.2.4:

micheus
Offline

Forum's Admin and Support | Bug fixer
Posts: 3,680
Threads: 184
Joined: Jun 2012
#10
12-05-2019, 03:09 PM
gap, can you select and export that chain so we can use it for check this issue.
I just load again that OXO project and there is no problem as reported in that time.
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)

Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode