06-26-2021, 11:07 PM
I'm looking into making musical instruments in Wings (basically making my own Animusic machines for videos), and those come with a lot of keys. 128 keys, to be exact (for using MIDI to animate objects)
Can Wings sequence name objects like that?
(i.e. Key1, Key2, Key3, Key4 and so on...)
It would save a ton of time in the modeling process.
Can Wings sequence name objects like that?
(i.e. Key1, Key2, Key3, Key4 and so on...)
It would save a ton of time in the modeling process.