It can sound strange add this option, but I think that this kind of rotation was missing. We can do a lot of operation with all rotation option already existent except define an axis for measure the angle between two vectors (edges).
It was something I already needed in the past and recently I was asked by Arg Arg about this kind of operation. So I decided to implement it and see if it is what other people would look for. Also, I'm sharing it here in order we can have the bugs found and fixed soon.
Thanks to Arg Arg and Fonte Boa for your ideas and comments in the "backstage".
Files for download are here. You can use the File->Install Plugin option to install the wpc_absolute_rotate.tar file.
The wings_vec.beam file you found in the download page needs to replace the original one as explained here (but, it's not the same file - it fixes that bug plus enable change vector orientation).
It was something I already needed in the past and recently I was asked by Arg Arg about this kind of operation. So I decided to implement it and see if it is what other people would look for. Also, I'm sharing it here in order we can have the bugs found and fixed soon.
Thanks to Arg Arg and Fonte Boa for your ideas and comments in the "backstage".
Files for download are here. You can use the File->Install Plugin option to install the wpc_absolute_rotate.tar file.
The wings_vec.beam file you found in the download page needs to replace the original one as explained here (but, it's not the same file - it fixes that bug plus enable change vector orientation).