• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Design & Development v
« Previous 1 … 5 6 7 8 9 … 11 Next »
What about opensubdiv?

 
  • 0 Vote(s) - 0 Average
What about opensubdiv?

Asticles
Offline

Member

Posts: 89
Threads: 15
Joined: May 2013
#1
08-31-2014, 05:42 PM (This post was last modified: 08-31-2014, 06:06 PM by Asticles.)
Hi all,

I've seen that on the 3d industry seems to be some movement from the standard catmull-clark subdivision to opensubdiv libraries from Pixar, I think there are some performance improvements and the abbility to tweak the hardness of creases, like we've always seen on blender crease weight. (Althought opensubdiv is still being implemented con blender).

http://graphics.pixar.com/opensubdiv/

Also alembic format seems that will be the near future standard interchange format (more collaborative than others). Maybe crease information is posible to be exported in this format, but I'm not sure. I've heard that also fbx can.

As wings3d is a subdivision modeler, I beg developers consider this, wings3d is great as is, but what is the roadmap for the future?

Thanks !
Sorry for my poor English.
Wegg_
Offline

Junior Member

Posts: 11
Threads: 3
Joined: Sep 2014
#2
01-14-2015, 07:18 PM
I'd like to second this request. Being able to tweak the hardness of a crease would be fantastic and from what I am seeing in the early support in blender is that it is highly optimized for GPU acceleration.
« Next Oldest | Next Newest »

Users browsing this thread: 1 Guest(s)



  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode