12-17-2014, 03:47 PM
Nice start. For human figures ... I don't think I'd ever start with polygons again. Well ... maybe the very rough skeleton in polygons. But then I'd advocate 3DCoat for roughing in next level of detail (abs, skin folds, all these hard things). You could always do a retopo if you wanted to get back to polygons.
Anyway ... enjoy the crafting/creative process !
Anyway ... enjoy the crafting/creative process !