04-05-2021, 07:36 PM
In the auto-UV tool, when I select "Project normal" it projects based on the combined normals of all the faces (I think). If I select one of the faces that seems to be ignored. How can I choose a different normal?
Ideally I want to project on the Z access.
The camera projection sort of does this, but it uses perspective, which I don't want.
Ideally I want to project on the Z access.
The camera projection sort of does this, but it uses perspective, which I don't want.