Yes we move the discussion to bug thread somewhere..thanks for the dump will have a look at it.
Edit: Had a look at it, the problem is that some faces is not uv-mapped, which I handle really bad.
Oort, ok you will need upgrade soon..:-)
Yes, very nice cross, do you use the new multi-level subdivisions preview??
Also using "show normal-maps" can slow down while modelling, just looking/rotating and finished model
should not be slow, what takes time is generating the (bi)tangents for all faces.
Edit: Had a look at it, the problem is that some faces is not uv-mapped, which I handle really bad.
Oort, ok you will need upgrade soon..:-)
Yes, very nice cross, do you use the new multi-level subdivisions preview??
Also using "show normal-maps" can slow down while modelling, just looking/rotating and finished model
should not be slow, what takes time is generating the (bi)tangents for all faces.