02-25-2013, 01:52 PM
Hi there.
I need to create faces based on an edge selection (loop) or vertices. I tried vertices - connect and it only worked in some cases; couldn't create a face as to fill a gap in a solid. I had to select another face and delete it (with hole) and then I could connect the 3 verts for the initial face. But this time the new hole couldn't be filled with this approach. But even so, how can I fill a hole having the "rim" selected?
I need to create faces based on an edge selection (loop) or vertices. I tried vertices - connect and it only worked in some cases; couldn't create a face as to fill a gap in a solid. I had to select another face and delete it (with hole) and then I could connect the 3 verts for the initial face. But this time the new hole couldn't be filled with this approach. But even so, how can I fill a hole having the "rim" selected?