01-15-2016, 09:45 AM
Micheus,If any option is selected,it is possible to reflect it to the pull-down menus?
Perhaps all of the pull-down item of Draw Options Dialog would need to be rewrite.
For example. The case that some Noise effect using...
If an user use a shader that belongs to the same type, the he has no way of knowing it.
The user must find the desired item.(The unreasonable game for open a treasure box.)
(*1.. In the case of default, it is the display of up to now.)
It becomes useful to this way to display.
If it can be realized...., I'm glad. :)
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tkbd
Perhaps all of the pull-down item of Draw Options Dialog would need to be rewrite.
For example. The case that some Noise effect using...
Quote:====== Current display======
Background
Draw Edges
*Noise* <-----
*Noise* <----- They content is unknown.
*Noise* <-----
*Hexagon*
*Hexagon*
If an user use a shader that belongs to the same type, the he has no way of knowing it.
The user must find the desired item.(The unreasonable game for open a treasure box.)
Quote:====== Ideal information display ======
Background
Draw Edges
*Noise*(Cloud)
*Noise*(Granite)
*Noise*(Concret)
*Hexagon* <--------- Default selected(*1)
*Hexagon*(Pineapple fruit style)
(*1.. In the case of default, it is the display of up to now.)
It becomes useful to this way to display.
If it can be realized...., I'm glad. :)
-------
tkbd