01-30-2020, 07:26 PM
Try to follow the instructions in BUILD.unix - that should to work.
01-30-2020, 07:26 PM
Try to follow the instructions in BUILD.unix - that should to work.
01-31-2020, 07:33 AM
I tried Debian Buster and now I get the error,no_gl_context you were getting earlier, the only thing I'm am seeing different is the official Masa version is 18 with Debian not 19 like with Ubuntu
01-31-2020, 12:26 PM
I looked for a GPU test app which I could check if the opengl would be working, but I just remember the one that should be available with mesa.
Running this command line: $ glxgears a small window open with three gears moving.
Yeah glxgears is working
if I install 2.2.4 from sid that works but I then get the crash displaying an image. I recorded the crash for you, this is exactly the same as Raspbian https://www.dropbox.com/s/8n239khvd817y9...Z.zip?dl=0 So this is Debian 10 Buster same as Raspbian and similar to Xubuntu I also added the crash video for Povray in the relevant topic so I guess the question is were is the difference between Ubuntu, the sid build and Buster I think maybe install the Gnome Desktop?
01-31-2020, 01:46 PM
Quote:I tried Debian Buster and now I get the error,no_gl_context you were getting earlier,That was "fixed" by installing the Erlang pack. Didn't work for you? Quote:I recorded the crash for you, this is exactly the same as RaspbianI saw now. It's "exploding"! Quote:I also added the crash video for Povray in the relevant topicI appreciate that. I just cannot say the problems are the same since Phil92 says he has problems only with some image dimensions. But, by considering it's loading the Image, I'm pretty sure you will be able to assign it to a textured material (try that). The image viewer uses wxWidgets stuff to show the image, so the problem can be caused by it. Maybe, again, everything needs to be built from scratch when we try to use Wings3D in Linux distro inside a virtual machine. I don't have time for that this week since I'm going to travel tomorrow for my one week vacation. So, if you have time and want to check, you could build a dev environment in this VM and try to build Wings3D (if it doesn't work yet, then eventually build the wx library, erlang, ...). It's how I would try to figure out where the problem would be solved in this case (if it can )
01-31-2020, 01:54 PM
I can build it from source and it seems to build ok but that version throws the error,no_gl_context, yes I installed Erlang
I have built it from source on Raspbian with it being 32bit I'll keep digging, I've also added the sid repository so I'm going to try a few things, it would be nice to figure it out Anyway enjoy your vacation!
01-31-2020, 07:30 PM
Ok I've had enough for now, however this one works for me on Debian Buster
https://packages.debian.org/sid/wings3d https://packages.debian.org/sid/amd64/wings3d/download I added the repository and installed it via synaptic
01-31-2020, 07:59 PM
Thanks for sharing.
I think you really will need to build everything from scratch in Raspbian in order to get it working there.
01-31-2020, 09:02 PM
I tracked down as best I could the files that work on Debian Buster and I can't see what has changed, if I try and build my own I get the gl error back.. its cool I got it working on VirtualBox (and I reckon its Phil's solution to because its the same desktop), but it doesn't solve Raspbian
I'll have to wait for the 64bit desktop for Raspbian, W3D is perfect on Windows so I'm not going to install Debian, W3D is working well enough to practice features so I don't need to upgrade just yet
02-11-2020, 12:56 PM
Transferring the information to the proper topic...
nigec Wrote: I used 2.2.4, but 2.2.5 is exactly the same Something that can be checked: dgud Wrote: Hmm, I have no problems displaying a 2048x2048 (or scaled to 3048x3048 ) image on linux-ubuntu-18.04. |
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