02-20-2026, 07:47 PM
(This post was last modified: 02-23-2026, 09:55 AM by Antonio.A.
Edit Reason: typo
)
It is easier to make an example instead of explaining this feature:
This would allow the creation of bodies, shaped as function of their nodes coordinates.
For example, the solid shown could be obtained by radial Y scaling by 50%*exp(Y)
- Create a solid, e.g. a vertical cylinder.
- Cut vertical edges in 4 parts, then connect.
- Select all lateral nodes.
- Scale Radial >Radial Y > TAB
This would allow the creation of bodies, shaped as function of their nodes coordinates.
For example, the solid shown could be obtained by radial Y scaling by 50%*exp(Y)
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Antonio Angelo
Antonio Angelo