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Wings 3D Development Forum Wings 3D Interface & Usage v
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UV background missing

 
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UV background missing

micheus
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Forum's Admin and Support | Bug fixer
Posts: 3,686
Threads: 186
Joined: Jun 2012
#4
11-08-2016, 02:59 PM
Maybe I understood you wrong, but...

Each material can have only one texture assigned to it.
If you have many faces sharing the same material you must select all of them and then apply the UV mapping. You will get as many islands as you have cut the mesh (segmenting).
You cannot simply UV map one face, create the textured material and assign it to another face that was not yet UV mapped.
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Messages In This Thread
UV background missing - by orbiter - 11-08-2016, 02:17 PM
RE: UV background missing - by micheus - 11-08-2016, 02:33 PM
RE: UV background missing - by orbiter - 11-08-2016, 02:50 PM
RE: UV background missing - by micheus - 11-08-2016, 02:59 PM
RE: UV background missing - by orbiter - 11-08-2016, 03:00 PM

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