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Wings 3D Development Forum Wings 3D ManifoldLab Plug-ins Collection v
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Randomly placed objects

 
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Randomly placed objects

Hank
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Posts: 295
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Joined: Dec 2013
#3
01-17-2017, 05:28 PM
(01-15-2017, 08:38 PM)micheus Wrote:
(01-15-2017, 05:01 PM)Hank Wrote: I doesn't matter how the new objects are facings (the direction) as long as they are duplicated on the selected vertices.
Hank, in the mean time maybe you could use a object with one extra row/col to avoid those objects with a normal in different direction than UP. Also, you could use [Vertex] Deform->Crumple->X/Z to scramble the target vertices a little. That can be done in 1.5.3:
[Image: random-placing_zpsf9500ac3.png]

Hello,

I would like to spread many objects around some bigger space to get a 'grass look-like' result. My objects are:



and the result would be:


Starting with simple object(s) might be a solution, but still I think there was some option in Mlab to get my request.

BR, Hank
My gallery: marcone.pl
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Messages In This Thread
Randomly placed objects - by Hank - 01-15-2017, 05:01 PM
RE: Randomly placed objects - by micheus - 01-15-2017, 08:38 PM
RE: Randomly placed objects - by Hank - 01-17-2017, 05:28 PM
RE: Randomly placed objects - by ggaliens - 01-21-2017, 03:58 PM
RE: Randomly placed objects - by Hank - 01-21-2017, 08:13 PM

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