• Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Social Media
    •   @Wings3dOfficial
    •   @Wings3dOfficial
    •   Wings3dOfficial
    •   Wings3dOfficial
  • Register
  • Login
  • Website
  • Search
  • Member List
  • Help
  • Old Forum
  • Register
  • Login
Wings 3D Development Forum Wings 3D Gallery v
« Previous 1 … 3 4 5 6 7 … 17 Next »
Low poly shoe

 
  • 0 Vote(s) - 0 Average
Low poly shoe

Hank
Offline

Senior Member

Posts: 295
Threads: 94
Joined: Dec 2013
#1
02-05-2017, 05:32 PM
Hi guys,

Some fast work to test AO option (thanks to Olve11) - I followed his advice and you can check the result.
Modeled: W3D 2.1.5 + Mlab (shoelace)
Texture: Gimp 2.8.16 ( 2048x2048 )

Tri: 3038

(with AO)


(without AO)


(wire)


(UV Map)


(shoelace from Mlab)


It's hard to admit but I never used AO before Sad I've seen this map many times but never wonder how or why to use it - even for my previous work the diffuse was shaded manually and it's nothing simple to achieve. Anyhow, in 2.1.5 I found also Normal Map option and I wonder what's the difference between external soft (xNormal / Gimp), can anyone share with some experience?

BR, Hank
My gallery: marcone.pl
« Next Oldest | Next Newest »

Users browsing this thread: 2 Guest(s)



Messages In This Thread
Low poly shoe - by Hank - 02-05-2017, 05:32 PM
RE: Low poly shoe - by Marcin Maćkowiak - 02-06-2017, 12:08 PM
RE: Low poly shoe - by Hank - 02-06-2017, 01:26 PM
RE: Low poly shoe - by micheus - 02-06-2017, 04:31 PM
RE: Low poly shoe - by olve11 - 02-06-2017, 07:40 PM
RE: Low poly shoe - by Hank - 02-07-2017, 06:16 AM
RE: Low poly shoe - by kenmo - 02-07-2017, 12:35 PM
RE: Low poly shoe - by Hank - 02-11-2017, 06:03 PM

  • View a Printable Version
  • Subscribe to this thread
Forum Jump:

© Designed by D&D - Powered by MyBB

Linear Mode
Threaded Mode