01-11-2018, 06:58 PM
(01-11-2018, 01:38 AM)some_yahoo Wrote: Now, no one likes jaggy, pixellated lines in their texture maps, so there ought to be a way to say...I think you are talking about this, right?!
- Select a center or edge line in a UV object
- Pick "align object horizontal" or "align object vertical"
- there should also be a way to pick multiple objects of the same types and align them all together.
The pixelated appearance of the edges can vary in accord with the map resolution you choose to create the texture.