Finally I could add some code to see if I'm in the right direction.
The first use of it will be to create strips, so the dialog offers us some basic 2D primitives like: ribbon, triangle, square, pentagon and hexagon.
Before I start to build the 3D objects I need to know if I was moving/location the primitives accordingly and if my simplified code keeps them flowing well over the curve. I think it's not bad, but some issues were noticed:
I still need to work on the my own Geometry graph window to include the curve shape properly. After that, probably I can make a beta version avaluable for your initial evaluation about its usability.
The first use of it will be to create strips, so the dialog offers us some basic 2D primitives like: ribbon, triangle, square, pentagon and hexagon.
Before I start to build the 3D objects I need to know if I was moving/location the primitives accordingly and if my simplified code keeps them flowing well over the curve. I think it's not bad, but some issues were noticed:
I still need to work on the my own Geometry graph window to include the curve shape properly. After that, probably I can make a beta version avaluable for your initial evaluation about its usability.