11-13-2019, 12:48 AM
Ok, I tend to make the texture first then fit the model to it. I guess that's why I'm tripping up here.
Another quick question - Is there any way to refresh the mip maps of a texture?
I've right clicked on the image to refresh and that has updated the full size image, but the mip maps are cached and still showing as the old version.
Another quick question - Is there any way to refresh the mip maps of a texture?
I've right clicked on the image to refresh and that has updated the full size image, but the mip maps are cached and still showing as the old version.