02-25-2013, 05:57 PM
Quote:if you make a cube and get rid of one face
How do you get rid of a cube face, mireazma?
I have to ask you this because it seems there is a concept problem here. Wings is a box modelling software, what means all the geometry generated by it is "closed". It isnt possible to make an edge-by-edge modelling in Wings.
So i am imagining how would you eliminate a face of a cube.
If you make this by selecting that face and calling the command Face|Hole, i would answer you: select any face adjacent to the hole and click on Face|Hole command using right mouse button. This will "fill" that hole, "generating" again the missing face.
There may be, for sure, situations at which you have to build yourself a face starting from verts, edges or faces already present in geometry. For these cases, there are possible solutions, but each case will be an specific situation: that is because i was asking for an example. Usually connect vertices are the method i use to manually build faces when needed (specially in subdividing process).
At 4'15" of the following video, i dissolve some faces (but not generating holes) and rebuild the space that was filled before by them:
http://www.youtube.com/watch?v=lZJ-ZXmrlAY
Anyway, i would say: there are no real "holes" in Wings. All the geometry is "closed", and if you want a hole you will have to build one, ie, an "opening" in a wall or in anything that has thickness.

I would really like to view the situation you mentioned in your first post.
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