06-08-2013, 10:57 PM
(06-08-2013, 06:28 PM)Fonte Boa Wrote: << And were do I place or draw a face in Wings3D? Al I can place are objects. >>
Put an initial primitive,
manipulate it if you want, then
select the appropriated face(s)
Use Face | Extract | Normal
to begin the creation of a double-side object without thickness.
if the selection isnt plane
you will have to build a good topology
(Vert | Connect; Tools | Connect; Edge | Cut + Vert | Connect)
starting with the big resultant face (one of the object "sides").
if the selection is flat plane,
select that big resultant face and
call Tools | Virtual Mirror | Create,
and then Tools | Virtual Mirror | Freeze
my 2ç
That is actually what I was thinking of.
Thank you, Fonte Boa.
Now I will have a look on how I get this textured...