blizzart88,
For simple objects with flat faces you can use Tools > Snap Image to attach textures to the faces. For more complicated objects you will need to learn to use Wings3D's AutoUV command (Face or Object Mode > RMB > UV Mapping).
Fonte Boa,
Since I never use it I don't know... does the N-Gon primitive with 4 verts give you the same thing that you get by using Face > Extract > Normal from a cube???
oort
For simple objects with flat faces you can use Tools > Snap Image to attach textures to the faces. For more complicated objects you will need to learn to use Wings3D's AutoUV command (Face or Object Mode > RMB > UV Mapping).
Fonte Boa,
Since I never use it I don't know... does the N-Gon primitive with 4 verts give you the same thing that you get by using Face > Extract > Normal from a cube???
oort