11-06-2013, 03:05 PM
nemyax,
For modeling I prefer Wings3D of course. In the past I have seen other OpenFX users do impressive models with OpenFX Designer. I just prefer box/subd modeling. You can export as .3ds from Wings3D and import that into OpenFX Designer. There is no limit on the number of polys used in the .3ds files. The developers of OpenFX have removed that limit from .3ds files.
Animation with OpenFX is much easier and intuitive than it is in Blender. Water and ocean waves are created easily by adding an "Effect" to the model. You can also insert particles. Blender is more powerful but you may not need all that power.
The rendering is not photo-realistic like you can get with YafaRay but it is faster. I wish they would integrate YafaRay into OpenFX.
oort
For modeling I prefer Wings3D of course. In the past I have seen other OpenFX users do impressive models with OpenFX Designer. I just prefer box/subd modeling. You can export as .3ds from Wings3D and import that into OpenFX Designer. There is no limit on the number of polys used in the .3ds files. The developers of OpenFX have removed that limit from .3ds files.
Animation with OpenFX is much easier and intuitive than it is in Blender. Water and ocean waves are created easily by adding an "Effect" to the model. You can also insert particles. Blender is more powerful but you may not need all that power.
The rendering is not photo-realistic like you can get with YafaRay but it is faster. I wish they would integrate YafaRay into OpenFX.
oort