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Absolute Command (SCALE) ...

 
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Absolute Command (SCALE) ...

puzzledpaul
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low down bum

Posts: 125
Threads: 3
Joined: May 2012
#5
11-07-2013, 04:15 PM
Yes, I suppose in an ideal world, it'd be nice if the ticked box(es) 'slaved' to the box with the manually changed dimension did update to show the 'new' number ...

... but what's the user actually going to 'do' with this newly displayed 'number' ... check it against one they've just calculated on a calculator to check wings has got it right?

As I see (and have used this - without any problems, I have to say) ...this, I decide on a number that a particular dimension should be, tick relevant box(es) as necessary (2 for a 'radial' scale) and press 'go'

I just tried a rad scale on a 100k poly smoothed cube and even on my oldish m/c there was only a short lag for the preview updated - obviously if ppl want to create mega meshes then they'll have to wait a while longer Smile

No idea how long it'd take for a coder to mod this ... but I for one wouldn't be pestering them.

A single check box would be a big mistake imo as it removes rad scale option and thus user would have to use std radscale and tab entry with appropriate figures.

pp
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Messages In This Thread
Absolute Command (SCALE) ... - by ggaliens - 11-03-2013, 01:20 PM
RE: Absolute Command (SCALE) ... - by puzzledpaul - 11-05-2013, 08:46 PM
RE: Absolute Command (SCALE) ... - by ggaliens - 11-05-2013, 11:13 PM
RE: Absolute Command (SCALE) ... - by oort - 11-06-2013, 01:07 AM
RE: Absolute Command (SCALE) ... - by puzzledpaul - 11-07-2013, 04:15 PM
RE: Absolute Command (SCALE) ... - by ggaliens - 11-07-2013, 05:18 PM
RE: Absolute Command (SCALE) ... - by Nova - 01-24-2014, 11:31 AM
RE: Absolute Command (SCALE) ... - by oort - 03-01-2014, 02:34 AM

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