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Wings 3D Development Forum Wings 3D Interface & Usage v
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Lines, UV Mapping doubts.

 
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Lines, UV Mapping doubts.

micheus
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Posts: 3,681
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Joined: Jun 2012
#4
04-27-2015, 11:46 PM
c-sanchez, just in case you are lazy to try the approaches. (my turn, Tongue)
- The left column your probable initial mesh;
- The middle column the presented mesh;
- The right one is your mesh with hard edges set (easy way is use Auto Smooth as suggested by Radi).
The rows are flat shader; smooth shader using One light; smooth shader using Two lights;
[Image: shaders_zpsb446e990.jpg]
[Image: tw.png] @MicheusVieira [Image: yt.png] @MicheusVieira [Image: da.png] Micheuss [Image: ig.png] micheus4wings3d
* Wings3D Team stands for: Björn and Dan
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Messages In This Thread
Lines, UV Mapping doubts. - by c-sanchez - 04-26-2015, 12:32 AM
RE: Lines, UV Mapping doubts. - by micheus - 04-26-2015, 02:23 AM
RE: Lines, UV Mapping doubts. - by Radi - 04-26-2015, 12:47 PM
RE: Lines, UV Mapping doubts. - by micheus - 04-27-2015, 11:46 PM
RE: Lines, UV Mapping doubts. - by c-sanchez - 04-29-2015, 05:53 PM

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