05-17-2018, 11:52 AM
Hello!
I have 2 probably related questions/ scenarios:
1) I get that Wings3D is extrusion or volume based, sort of. Now I want to connect the selected vertices in the following picture:![[Image: f796e3a496f1782bfb52094b591c6892.png]](https://i.gyazo.com/f796e3a496f1782bfb52094b591c6892.png)
What would be the best/ a good way to go about this?
Currently I'm extruding the 3 faces inbetween, then delete/ collapse edges until I'm there. Not the best workflow IMO.
2) How do I bridge 2 neighboring faces, for example in the following situation:?
![[Image: f8b91ef0eeeba8673e7feb96cc02dae9.png]](https://i.gyazo.com/f8b91ef0eeeba8673e7feb96cc02dae9.png)
That gets quite messy (rendering "errors") when I delete edges and vertices here and there until I'm allowed to connect the vertices at the bottom.
Thanks in advance.
I have 2 probably related questions/ scenarios:
1) I get that Wings3D is extrusion or volume based, sort of. Now I want to connect the selected vertices in the following picture:
![[Image: f796e3a496f1782bfb52094b591c6892.png]](https://i.gyazo.com/f796e3a496f1782bfb52094b591c6892.png)
What would be the best/ a good way to go about this?
Currently I'm extruding the 3 faces inbetween, then delete/ collapse edges until I'm there. Not the best workflow IMO.
2) How do I bridge 2 neighboring faces, for example in the following situation:?
![[Image: f8b91ef0eeeba8673e7feb96cc02dae9.png]](https://i.gyazo.com/f8b91ef0eeeba8673e7feb96cc02dae9.png)
That gets quite messy (rendering "errors") when I delete edges and vertices here and there until I'm allowed to connect the vertices at the bottom.
Thanks in advance.