10-16-2023, 10:57 AM
I love Wings3D, sometimes I really can't use anything else. It's very sad though that rig and bones are not supported (as far as I know).
Usually I make my models in Wings, do the sculpting, do the UV mapping and then I export them as .obj/.3ds.
I import them on Blender, do the rig and finally export the model as .fbx.
If I could do the rig on Wings it would be very nice! Is it possible to see that feature in the future? Is it already planned?
Thank you!
P.S: I should use Blender directly for rigged models, but it's so frustrating to use...
Usually I make my models in Wings, do the sculpting, do the UV mapping and then I export them as .obj/.3ds.
I import them on Blender, do the rig and finally export the model as .fbx.
If I could do the rig on Wings it would be very nice! Is it possible to see that feature in the future? Is it already planned?
Thank you!
P.S: I should use Blender directly for rigged models, but it's so frustrating to use...