04-26-2015, 12:32 AM
I'm practicing with the texturing, UV Mapping, although I seemed simple at first, I see some complicated things, or do not quite understand yet.
to explain to me better I'll will use an example with this "table"![Tongue Tongue](https://www.wings3d.com/forum/images/smilies/tongue.png)
A basic, simple, model
![Click to view image](http://s6.postimg.org/lnr028ib5/wings3d_normal.png)
the problem(?) with smooth shading
![Click to view image](http://s6.postimg.org/739x7ench/wings3d_smooth_shading.png)
why this happens?
on Ultimate Unwrap3D (3ds exported from Wings3D)
![Click to view image](http://s6.postimg.org/hfw7thgvl/UU3_D_Wings3_D_3_DS_Exported.png)
As far as I can assume, these lines should NOT appear.
the "squares" on top are simple extrudes.
As always, thank you very much for the help.
to explain to me better I'll will use an example with this "table"
![Tongue Tongue](https://www.wings3d.com/forum/images/smilies/tongue.png)
A basic, simple, model
![Click to view image](http://s6.postimg.org/lnr028ib5/wings3d_normal.png)
the problem(?) with smooth shading
![Click to view image](http://s6.postimg.org/739x7ench/wings3d_smooth_shading.png)
why this happens?
on Ultimate Unwrap3D (3ds exported from Wings3D)
![Click to view image](http://s6.postimg.org/hfw7thgvl/UU3_D_Wings3_D_3_DS_Exported.png)
As far as I can assume, these lines should NOT appear.
the "squares" on top are simple extrudes.
As always, thank you very much for the help.
![Biggrin Biggrin](https://www.wings3d.com/forum/images/smilies/biggrin.png)